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Lightbikes, a tank maze, disc duels, the uplink and a canyon race, on a neon grid. Ride as yourself: your Bluesky avatar, against the people you follow.

Sign in to save runs to your repo and go on the boards. Or just type a handle to ride as that avatar.

Grid

Practice

Level 1

One stage at any level, as many tries as you like. Never saved or ranked.

Rivals

HOW TO PLAY

A level is five stages. Clear all five and you get a life back; clear ten levels and the grid is yours.

  • Lightbikes. Your bike leaves a wall of light. Run into any wall and you're derezzed. Box the rivals in. Tap the left or right half of the screen to turn (or ← →, A D). Hold ⚡ (or ↑, Space, Shift) to boost while the tank lasts. The map in the corner shows the whole grid, the way you're headed up: plan your cut. Stay too long and the grid closes in.
  • Tank Maze. You're inside the tank. Rival tanks hunt you through a maze of blocks; the radar shows where. Push the left of the screen up or down to drive and sideways to turn (or WASD, arrows); hold anywhere else, or 🎯, to fire (or Space). Shells come off a wall once. Three hits and you're derezzed.
  • Disc Duel. One disc each. Throw it and it comes off the walls twice, then flies home. Tap where you want it thrown (or click; Space throws at the nearest rival). Steer with a thumb on the left of the screen (or WASD, arrows). Hold 🛡 (or Shift) to block: a blocked disc turns and becomes yours. Guards in yellow block too, but only what comes at their front: bank it off a wall. Two discs that meet knock each other down.
  • Canyon Run. The last stage of every level: a race in Gams down a canyon of light. Steer and climb with the left of the screen (or WASD, arrows), hold anywhere else or ⚡ to boost (or Space). Every Gam leaves a trail: fly through one and you're jammed, slow and sluggish for a moment. Walls and the floor scrape your speed off. Gates cross the canyon: duck under the low bar to play safe, or fly through the portal between the bars for a burst of speed and boost. Hit a bar and it knocks you half your speed. Finish in the top three (Easy), top two (Normal) or first (Hard).
  • Uplink. Get to the beam and stand in it till it fills, before the clock runs out. Glitches crawl the grid toward you; one touch derezzes you. Your disc clears them.

About the name. It's short for what you think it is. The grid is run by programs that want everyone filed under a default: BINARY, GATEKEEP, DEFAULT and the rest. You ride in your own colors, under your own name, and you don't get rewritten. 🏳️‍⚧️

Easy, Normal or Hard changes the rivals, your lives and armor and the clocks. Each has its own board.

🎵 turns the music off and on; 🔊 is all sound.

Practice any stage at any level from the menu: as many tries as you like, never saved or ranked.

Points for every rival derezzed, every stage cleared and every second left on the uplink clock, times the level. Arcade is the same grid for everyone; today's grid is new each day, with its own board.

🏳️‍⚧️ Trans rights are human rights.
A Game the Sky game · @gamethesky.com
Like the game? Buy me a coffee ☕

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